- Introduced `bunfig.toml` for test preload configuration. - Added ESLint configuration file for code linting. - Implemented a coverage checking script to ensure test coverage meets the specified threshold. - Created `AppErrorBoundary` component to handle errors gracefully in the application. - Defined game constants for player requirements and magic number constraints. - Developed `useProvisionalLoser` hook to compute the provisional loser based on game state. - Implemented services for parsing dice payloads, managing leaderboard entries, and ranking players. - Added utility functions for score formatting and pot calculations. - Created setup service for validating game start inputs and player profiles. - Wrote comprehensive tests for components, hooks, and services to ensure functionality and reliability.
4 lines
133 B
Bash
4 lines
133 B
Bash
# Example environment variables
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# Copy this file to `.env` and fill with non-sensitive local values.
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EXPO_PUBLIC_APP_ENV=development |