clang d'enculé

This commit is contained in:
valentin carmona committed 2022-03-22 22:13:41 +01:00
1 parent e3ad24e630
commit 068a209451
1 file changed
+1 -2
+1 -2
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@@ -97,7 +97,7 @@ void render_blended_text(SDL_Renderer* ren, Env* env) {
// color of 0 in black wall with error // color of 0 in black wall with error
SDL_Color color_r = {255, 50, 50, 255}; /* blue color in RGBA */ SDL_Color color_r = {255, 50, 50, 255}; /* blue color in RGBA */
SDL_Color color_b = {0,0,0,255}; SDL_Color color_b = {0, 0, 0, 255};
/*rendu restart*/ /*rendu restart*/
SDL_Surface* surf = TTF_RenderText_Blended(font, "Restart", color_b); SDL_Surface* surf = TTF_RenderText_Blended(font, "Restart", color_b);
@@ -135,7 +135,6 @@ void render_blended_text(SDL_Renderer* ren, Env* env) {
env->text_solve[1] = SDL_CreateTextureFromSurface(ren, surf); env->text_solve[1] = SDL_CreateTextureFromSurface(ren, surf);
SDL_FreeSurface(surf); SDL_FreeSurface(surf);
/* init zero texture double tab*/ /* init zero texture double tab*/
// if the case has not error // if the case has not error
surf = TTF_RenderText_Blended(font, "0", color_w); surf = TTF_RenderText_Blended(font, "0", color_w);