new struct
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@@ -34,10 +34,10 @@ struct Env_t {
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SDL_Texture** three;
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SDL_Texture** four;
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SDL_Texture** lightbulb; // array of the two lightbulb images first white second red
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SDL_Texture* text_restart;
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SDL_Texture* text_undo;
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SDL_Texture* text_redo;
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SDL_Texture* text_solve;
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SDL_Texture** text_restart;
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SDL_Texture** text_undo;
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SDL_Texture** text_redo;
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SDL_Texture** text_solve;
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bool pressed_restart;
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bool pressed_undo;
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bool pressed_redo;
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