update game restart
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@@ -19,9 +19,9 @@ bool test_game_restart(void){
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game g1 = game_default_solution();
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game g1 = game_default_solution();
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game_restart(g);
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game_restart(g);
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assert(game_equal(g,g1));
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assert(game_equal(g,g1));
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return true;
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game_delete(g);
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game_delete(g);
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game_delete(g1);
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game_delete(g1);
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return EXIT_SUCCESS;
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}
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}
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/* ********* game_new ********* */
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/* ********* game_new ********* */
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