window functionnal

This commit is contained in:
Théophyl Hoguet committed 2022-03-18 16:24:26 +01:00
1 parent 3fe1df697c
commit 6db4e00068
3 files changed
+56 -16

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+17 -3
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@@ -31,6 +31,20 @@ set(CMAKE_C_FLAGS "-std=c99 -Wall")
set(CMAKE_C_FLAGS_DEBUG "-g --coverage -pthread -Wextra -Wunused-parameter -Wpedantic -Werror") # use CMake option: -DCMAKE_BUILD_TYPE=DEBUG
set(CMAKE_C_FLAGS_RELEASE "-O3 -DNDEBUG") # use CMake option: -DCMAKE_BUILD_TYPE=RELEASE
######################### COPY IMGAES #########################
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/lightbulb_red.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/lightbulb_white.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/redo_down.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/redo_up.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/restart_up.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/restart_down.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/undo_down.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/undo_up.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/solve_up.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/img/solve_down.png DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/arial.ttf DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
############################# SRC #############################
# game_text
@@ -46,9 +60,9 @@ add_executable(game_solve game_solve.c)
target_link_libraries(game_solve game)
# game_sdl
include_directories(${SDL2_ALL_INC})
add_executable(game_sdl main.c model.c)
target_link_libraries(game_sdl game ${SDL2_ALL_LIBS} m)
include_directories(${SDL2_ALL_INC})
add_executable(game_sdl main.c model.c)
target_link_libraries(game_sdl game ${SDL2_ALL_LIBS} m)
# libgame
add_library (game game.c game_aux.c game_ext.c game_private.c history.c game_tools.c game_examples.c)