This commit is contained in:
Theophyl Hoguet committed 2021-11-13 00:04:10 +01:00
1 parent ec6fd26f87
commit 95aabe4960
1 file changed
+62 -1
+62 -1
View File
@@ -162,6 +162,11 @@ bool test_game_update_flags(void){
bool check_update(game g){
game tab_bulb[DEFAULT_SIZE*DEFAULT_SIZE];
uint size;
square choice[4];
uint lb;
uint notempty;
bool res;
for (uint i = 0; i < DEFAULT_SIZE; i++){
for (uint j = 0; j< DEFAULT_SIZE; j++){
square state = game_get_state(g,i,j);
@@ -172,6 +177,63 @@ bool check_update(game g){
square state2 = game_get_state(g,k,j);
if (/*test if current case is a wall*/state2 == S_BLACK0 || state2 == (S_BLACK0|F_ERROR) || state2 == S_BLACK1 || state2 == (S_BLACK1|F_ERROR) || state2 == S_BLACK2 || state2 == (S_BLACK2|F_ERROR) || state2 == S_BLACK3 || state2 == (S_BLACK3|F_ERROR) || state2 == S_BLACK4 || state2 == (S_BLACK4|F_ERROR) || state2 == S_BLACKU || state2 == (S_BLACKU|F_ERROR)){
wall = true;
if (state2 != S_BLACKU && state2 != (S_BLACKU|F_ERROR)){
//lookup for lightbulb and emptycells
size = 0;
lb = 0;
notempty = 0;
res = true;
if (k > 0){
choice[size] = game_get_state(g,k-1,j);
size++;
}
else{
notempty++;
}
if (k < DEFAULT_SIZE-1){
choice[size] = game_get_state(g,k+1,j);
size++;
}
else{
notempty++;
}
if (j > 0){
choice[size] = game_get_state(g,k,j-1);
size++;
}
else{
notempty++;
}
if (j < DEFAULT_SIZE-1){
choice[size] = game_get_state(g,k,j+1);
size++;
}
else{
notempty++;
}
for (int l = 0 ; l < size ; l++){
if (choice[l] == S_LIGHTBULB || choice[l] == (S_LIGHTBULB|F_ERROR) || choice[l] == (S_LIGHTBULB|F_LIGHTED) || choice[l] == (S_LIGHTBULB|F_ERROR|F_LIGHTED)){
lb++;
}
else if (choice[l] != S_BLANK){
notempty++;
}
}
if (lb+8 > state2){
res = false;
}
//look if there is enough empty cell around the wall
else if (notempty > abs(state2-S_BLACK4)){
res = false;
}
if (!(state2 == S_BLACK0 || state2 == S_BLACK1 || state2 == S_BLACK2 || state2 == S_BLACK3 || state2 == S_BLACK4)){
res = !res;
}
if (!res){
return res;
}
}
}
//if no wall(s) before test if the light of the lightbulb has been well updated
else if (!wall){
@@ -189,7 +251,6 @@ bool check_update(game g){
}
}
else{
if (/*test if the current case is lighted*/state2 == F_LIGHTED || state2 == (F_LIGHTED|S_MARK) || (state2 == (S_LIGHTBULB|F_ERROR)) | state2 == (S_LIGHTBULB|F_LIGHTED) | state2 == (S_LIGHTBULB|F_ERROR|F_LIGHTED)){
return false;
}