opti but not sure if it's enought
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0998257121
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3 files changed
+16
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@@ -7,6 +7,12 @@ unsigned int max(unsigned int a, unsigned int b) {
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return b;
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}
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unsigned int min(unsigned int a, unsigned int b) {
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if (a < b)
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return a;
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return b;
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}
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void checkPointer(void* p, char* errMessage) {
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if (!p) {
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fprintf(stderr, "%s", errMessage);
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@@ -21,6 +21,15 @@ struct game_s {
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*/
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unsigned int max(unsigned int a, unsigned int b);
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/**
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* @brief return the min between a and b
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*
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* @param a uint to test
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* @param b uint to test
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* @return the min between a and b
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*/
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unsigned int min(unsigned int a, unsigned int b);
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/**
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* @brief check if the pointer is NULL fprinf and exit else nothing
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*
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+1
-1
@@ -502,7 +502,7 @@ uint game_nb_solutions(cgame g) {
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uint nb_blank_cases = total_number_of_blank_cases(copy_g);
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uint alreadyDone[nb_blank_cases * 2];
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// else try brutforce with deepness going from 1 to the total number of blank cases on the game
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for (uint deep = 1; deep < nb_blank_cases; deep++) {
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for (uint deep = min(game_nb_rows(copy_g), game_nb_cols(copy_g)); deep < nb_blank_cases; deep++) {
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aux_game_solve(copy_g, deep, &move_played, alreadyDone, 0, nb_blank_cases * 2, true, &nb_solutions, &t_games, &size);
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}
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for (uint i = 0; i < nb_solutions; i++) {
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