#ifndef __GAME_PRIVATE_H__ #define __GAME_PRIVATE_H__ #include "history.h" struct game_s { // tab of tab of square (eg: tab_cell[i][j]) square** tab_cell; bool wrapping; uint height; // i in general uint width; // j in general // case of history history hist; }; /** * @brief return the max between a and b * * @param a int to test * @param b int to test * @return the max between a and b */ int max(int a, int b); /** * @brief check if the pointer is NULL fprinf and exit else nothing * * @param p any pointer */ void checkPointer(void* p); #endif