#version minimale de cmake nécessaire cmake_minimum_required(VERSION 2.6...3.13) enable_testing() #nom du projet project (game_text) include(CTest) #positionne la variable set(CMAKE_C_FLAGS "-std=c99 -g -Wall") #définit le nom du programme ainsi que #ses sources add_executable(game_text game_text.c) add_executable(game_test_thoguet game_test_thoguet.c) add_executable(game_test_thperrier game_test_thperrier.c) add_executable(game_test_nnunes game_test_nnunes.c) add_executable(history_test history_test.c) #les dépendances sont calculées automatiquement target_link_libraries(game_text game history) target_link_libraries(game_test_thoguet game history) target_link_libraries(game_test_thperrier game history) target_link_libraries(game_test_nnunes game history) target_link_libraries(history_test game history) #Libraries add_library (game game.c game_aux.c game_ext.c) add_library(history history.c) #Tests THOGUET add_test(test_thoguet_dummy ./game_test_thoguet dummy) add_test(test_thoguet_game_new ./game_test_thoguet game_new) add_test(test_thoguet_game_print ./game_test_thoguet game_print) add_test(test_thoguet_game_get_square ./game_test_thoguet game_get_square) add_test(test_thoguet_game_default ./game_test_thoguet game_default) add_test(test_thoguet_game_default_solution ./game_test_thoguet game_default_solution) add_test(test_thoguet_game_restart ./game_test_thoguet game_restart) add_test(test_thoguet_game_is_over ./game_test_thoguet game_is_over) add_test(test_thoguet_game_update_flags ./game_test_thoguet game_update_flags) add_test(test_thoguet_game_play_move ./game_test_thoguet game_play_move) add_test(test_thoguet_game_check_move ./game_test_thoguet game_check_move) #Tests THPERRIER add_test(test_thperrier_dummy ./game_test_thperrier dummy) add_test(test_thperrier_game_copy ./game_test_thperrier game_copy) add_test(test_thperrier_game_new_empty ./game_test_thperrier game_new_empty) add_test(test_thperrier_game_equal ./game_test_thperrier game_equal) add_test(test_thperrier_game_delete ./game_test_thperrier game_delete) add_test(test_thperrier_game_is_blank ./game_test_thperrier game_is_blank) add_test(test_thperrier_game_is_lightbulb ./game_test_thperrier game_is_lightbulb) add_test(test_thperrier_game_is_black ./game_test_thperrier game_is_black) add_test(test_thperrier_game_get_black_number ./game_test_thperrier game_get_black_number) #Tests NNUNES add_test(test_nnunes_dummy ./game_test_nnunes dummy) add_test(test_nnunes_game_set_square ./game_test_nnunes game_set_square) add_test(test_nnunes_game_get_state ./game_test_nnunes game_get_state) add_test(test_nnunes_game_get_flags ./game_test_nnunes game_get_flags) add_test(test_nnunes_game_is_marked ./game_test_nnunes game_is_marked) add_test(test_nnunes_game_is_lighted ./game_test_nnunes game_is_lighted) add_test(test_nnunes_game_has_error ./game_test_nnunes game_has_error) #Tests HISTORY add_test(test_history_history_alloc ./history_test history_alloc) add_test(test_history_create_empty ./history_test history_create_empty) add_test(test_history_delete_entire_history ./history_test history_delete_entire_history) add_test(test_history_is_empty ./history_test history_is_empty) add_test(test_history_next ./history_test history_next) add_test(test_history_prev ./history_test history_prev) add_test(test_history_insert_first ./history_test history_insert_first) add_test(test_history_delete_first ./history_test history_delete_first) add_test(test_history_insert_after ./history_test history_insert_after) add_test(test_history_delete_after ./history_test history_delete_after) add_test(test_history_insert_before ./history_test history_insert_before) add_test(test_history_delete_before ./history_test history_delete_before) add_test(test_history_last ./history_test history_last) add_test(test_history_first ./history_test history_first) add_test(test_history_append ./history_test history_append) add_test(test_history_copy ./history_test history_copy)