74 lines
1.5 KiB
C
74 lines
1.5 KiB
C
#ifndef __GAME_PRIVATE_H__
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#define __GAME_PRIVATE_H__
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#include "history.h"
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struct game_s {
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// tab of tab of square (eg: tab_cell[i][j])
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square** tab_cell;
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bool wrapping;
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uint height; // i in general
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uint width; // j in general
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// case of history
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history hist;
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};
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/**
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* @brief return the max between a and b
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*
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* @param a uint to test
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* @param b uint to test
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* @return the max between a and b
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*/
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uint max(uint a, uint b);
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/**
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* @brief return the min between a and b
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*
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* @param a uint to test
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* @param b uint to test
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* @return the min between a and b
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*/
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uint min(uint a, uint b);
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/**
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* @brief return the min between a and b
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*
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* @param a int to test
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* @param b int to test
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* @return the min between a and b
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*/
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int int_min(int a, int b);
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/**
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* @brief check if the pointer is NULL fprinf and exit else nothing
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*
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* @param p any pointer
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*/
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void checkPointer(void* p, char* errMessage);
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/**
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* @brief test if i and excepted are the same else exit the prog with the message
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*
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* @param i
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* @param excepted
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* @param message to print in stderr
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*/
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void test_output(int i, int excepted, char* message);
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/**
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* @brief Get the nb char from int object
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*
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* @param number
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* @return uint
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*/
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uint get_nb_char_from_int(uint number);
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/**
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* @brief Test if there is any error on the entire game
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*
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* @param g the game to analyze
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* @return true if there is 1 or more error on the game g
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* @return false if there is no one error on the game g
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*/
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bool game_has_error_general(cgame g);
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#endif |