76 lines
2.2 KiB
C
76 lines
2.2 KiB
C
#include <stdlib.h>
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#include <string.h>
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#include "game.h"
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#include "game_aux.h"
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#include "game_ext.h"
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#include "game_private.h"
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#include "game_tools.h"
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void usage(char* argv[]) {
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printf("Usage : %s -s <input> [<output>] => Find a solution of the game saved in file <input> and optionally save the solution to the file <output>.\n",
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argv[0]);
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printf(
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" %s -c <input> [<output>] => Find the number of solution(s) of the game saved in the file <input> and optionally save this number in the file "
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"<output>.\n",
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argv[0]);
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exit(EXIT_FAILURE);
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}
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int main(int argc, char* argv[]) {
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// check if nb of param is correct
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if (argc != 3 && argc != 4) {
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// nb param is not correct
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usage(argv);
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}
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// get the name of the file and load it
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char* option = argv[1];
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char* file = argv[2];
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// if option is -s
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if (strcmp(option, "-s") == 0) {
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game g1 = game_load(file);
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printf("Game successfully load.\n");
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// check if there are any solutions
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bool solution = game_solve(g1);
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// if the game has not solutions EXIT
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if (solution == false) {
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game_delete(g1);
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fprintf(stderr, "There is no solution.\n");
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exit(EXIT_FAILURE);
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}
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printf("A solution has been found :\n");
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game_print(g1);
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// IF THERE ARE 3 ARGUMENTS WE LOAD THE GAME
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if (argc == 4) {
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char* filename = argv[3];
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game_save(g1, filename);
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printf("This game has been saved in the file named : %s.\n", filename);
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}
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game_delete(g1);
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}
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// if the option is -c
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else if (strcmp(option, "-c") == 0) {
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// GET THE NB OF SOLUTIONS
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game g2 = game_load(file);
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printf("Game successfully load.\n");
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uint nbSolutions = game_nb_solutions(g2);
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// IF THERE ARE 3 ARGUMENTs, I create a file with nb of solutions
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printf("%u solution(s) has been found", nbSolutions);
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if (argc == 4) {
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char* filename = argv[3];
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FILE* f = fopen(filename, "w");
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checkPointer((void*)f, "\nCouldn't open file in game_solve executable\n");
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test_output(fprintf(f, "%u\n", nbSolutions), get_nb_char_from_int(nbSolutions) + 1 /*for the \n*/,
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"\nError when printing in file in game_solve executable\n");
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fclose(f);
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printf(", this number has been saved in file named : %s", filename);
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}
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printf("\n");
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game_delete(g2);
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}
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else {
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usage(argv);
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}
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return EXIT_SUCCESS;
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} |