@if (disabled()) { {{ laneLabel() }} {{ 'lane.disabled_subtitle' | translate }} block {{ 'lane.disabled_title' | translate }} {{ 'lane.disabled_detail' | translate }} add_circle {{ 'lane.enable' | translate }} } @else { {{ laneLabel() }} {{ champion() ? ('lane.locked' | translate) : ('lane.needed' | translate) }} close @if (champion(); as champ) { {{ champ.name }} @for (role of champ.roles; track role) { {{ roleLabel(role) }} } } @else { {{ 'lane.no_champion' | translate }} {{ 'lane.roll_again_hint' | translate }} } @if (canReRoll()) { refresh {{ 'lane.reroll' | translate }} } @else { @if (!state.isShiftPressed()) { heart_broken } @else { lock_open_right } @if (!state.isShiftPressed()) { {{ 'lane.no_rerolls_left' | translate }} } @else { {{ 'lane.force_reroll' | translate }} } } }
{{ 'lane.disabled_title' | translate }}
{{ 'lane.disabled_detail' | translate }}
{{ champ.name }}
{{ 'lane.no_champion' | translate }}
{{ 'lane.roll_again_hint' | translate }}
{{ 'lane.no_rerolls_left' | translate }}
{{ 'lane.force_reroll' | translate }}