+
+```
+
+### Hand-built boxes-and-arrows (when Mermaid's layout fights you)
+
+Modules as `+ flowchart LR + A[OrderHandler] --> B[OrderValidator] + B --> C[OrderRepo] + C -.leak.-> D[PricingClient] + classDef leak stroke:#dc2626,stroke-width:2px; + class C,D leak ++
`s with borders and labels. Arrows as inline SVG `` or `` elements positioned absolutely over a relative container. Reach for this when you want the "after" diagram to feel like one thick-bordered deep module with greyed-out internals — Mermaid won't render that with the right weight.
+
+### Cross-section (good for layered shallowness)
+
+Stack horizontal bands (`h-12 border-l-4`) to show layers a call passes through. Before: 6 thin layers each doing nothing. After: 1 thick band labelled with the consolidated responsibility.
+
+### Mass diagram (good for "interface as wide as implementation")
+
+Two rectangles per module — one for interface surface area, one for implementation. Before: interface rectangle is nearly as tall as the implementation rectangle (shallow). After: interface rectangle is short, implementation rectangle is tall (deep).
+
+### Call-graph collapse
+
+Before: a tree of function calls rendered as nested boxes. After: the same tree collapsed into one box, with the now-internal calls shown faded inside it.
+
+## Style guidance
+
+- Lean editorial, not corporate-dashboard. Generous whitespace. Serif optional for headings (`font-serif` works well with stone/slate).
+- Colour sparingly: one accent (emerald or indigo) plus red for leakage and amber for warnings.
+- Keep diagrams ~320px tall so before/after sits comfortably side by side without scrolling.
+- Use `text-xs uppercase tracking-wider` for module labels inside diagrams — they should read as schematic, not as UI.
+- The only scripts are the Tailwind CDN and the Mermaid ESM import. The report is otherwise static — no app code, no interactivity beyond Mermaid's own rendering.
+
+## Top recommendation section
+
+One larger card. Candidate name, one sentence on why, anchor link to its card. That's it.
+
+## Tone
+
+Plain English, concise — but the architectural nouns and verbs come straight from the `/codebase-design` skill. Concision is not an excuse to drift.
+
+**Use exactly:** module, interface, implementation, depth, deep, shallow, seam, adapter, leverage, locality.
+
+**Never substitute:** component, service, unit (for module) · API, signature (for interface) · boundary (for seam) · layer, wrapper (for module, when you mean module).
+
+**Phrasings that fit the style:**
+
+- "Order intake module is shallow — interface nearly matches the implementation."
+- "Pricing leaks across the seam."
+- "Deepen: one interface, one place to test."
+- "Two adapters justify the seam: HTTP in prod, in-memory in tests."
+
+**Wins bullets** name the gain in glossary terms: *"locality: bugs concentrate in one module"*, *"leverage: one interface, N call sites"*, *"interface shrinks; implementation absorbs the wrappers"*. Don't write *"easier to maintain"* or *"cleaner code"* — those terms aren't in the glossary and don't earn their place.
+
+No hedging, no throat-clearing, no "it's worth noting that…". If a sentence could be a bullet, make it a bullet. If a bullet could be cut, cut it. If a term isn't in the `/codebase-design` glossary, reach for one that is before inventing a new one.
diff --git a/.agents/skills/improve-codebase-architecture/SKILL.md b/.agents/skills/improve-codebase-architecture/SKILL.md
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+---
+name: improve-codebase-architecture
+description: Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick.
+disable-model-invocation: true
+---
+
+# Improve Codebase Architecture
+
+Surface architectural friction and propose **deepening opportunities** — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
+
+This command is _informed_ by the project's domain model and built on a shared design vocabulary:
+
+- Run the `/codebase-design` skill for the architecture vocabulary (**module**, **interface**, **depth**, **seam**, **adapter**, **leverage**, **locality**) and its principles (the deletion test, "the interface is the test surface", "one adapter = hypothetical seam, two = real"). Use these terms exactly in every suggestion — don't drift into "component," "service," "API," or "boundary."
+- The domain language in `CONTEXT.md` gives names to good seams; ADRs in `docs/adr/` record decisions this command should not re-litigate.
+
+## Process
+
+### 1. Explore
+
+**Scope before you scan — YAGNI.** Deepening a module pays off by making future changes to it easier, so put extra weight on the parts of the codebase that have recently changed. Decide *where* to look before you look:
+
+- If the user named a direction — a module, a subsystem, a pain point — take it, and skip the inference below.
+- Otherwise, walk back a good stretch of the commit history (`git log --oneline`) to find the codebase's hot spots — the files and areas that keep coming up — and let those paths pull your attention first. If the changes are scattered with no clear hot spot, widen the net.
+
+Read the project's domain glossary (`CONTEXT.md`) and any ADRs in the area you're touching first.
+
+Then spawn a sub-agent to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:
+
+- Where does understanding one concept require bouncing between many small modules?
+- Where are modules **shallow** — interface nearly as complex as the implementation?
+- Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no **locality**)?
+- Where do tightly-coupled modules leak across their seams?
+- Which parts of the codebase are untested, or hard to test through their current interface?
+
+Apply the **deletion test** to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.
+
+### 2. Present candidates as an HTML report
+
+Write a self-contained HTML file to the OS temp directory so nothing lands in the repo. Resolve the temp dir from `$TMPDIR`, falling back to `/tmp` (or `%TEMP%` on Windows), and write to `/architecture-review-.html` so each run gets a fresh file. Open it for the user — `xdg-open ` on Linux, `open ` on macOS, `start ` on Windows — and tell them the absolute path.
+
+The report uses **Tailwind via CDN** for layout and styling, and **Mermaid via CDN** for diagrams where a graph/flow/sequence reliably communicates the structure. Mix Mermaid with hand-crafted CSS/SVG visuals — use Mermaid when relationships are graph-shaped (call graphs, dependencies, sequences), and hand-built divs/SVG when you want something more editorial (mass diagrams, cross-sections, collapse animations). Each candidate gets a **before/after visualisation**. Be visual.
+
+For each candidate, render a card with:
+
+- **Files** — which files/modules are involved
+- **Problem** — why the current architecture is causing friction
+- **Solution** — plain English description of what would change
+- **Benefits** — explained in terms of locality and leverage, and how tests would improve
+- **Before / After diagram** — side-by-side, custom-drawn, illustrating the shallowness and the deepening
+- **Recommendation strength** — one of `Strong`, `Worth exploring`, `Speculative`, rendered as a badge
+
+End the report with a **Top recommendation** section: which candidate you'd tackle first and why.
+
+**Use CONTEXT.md vocabulary for the domain, and the `/codebase-design` vocabulary for the architecture.** If `CONTEXT.md` defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."
+
+**ADR conflicts**: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly in the card (e.g. a warning callout: _"contradicts ADR-0007 — but worth reopening because…"_). Don't list every theoretical refactor an ADR forbids.
+
+See [HTML-REPORT.md](HTML-REPORT.md) for the full HTML scaffold, diagram patterns, and styling guidance.
+
+Do NOT propose interfaces yet. After the file is written, ask the user: "Which of these would you like to explore?"
+
+### 3. Grilling loop
+
+Once the user picks a candidate, run the `/grilling` skill to walk the decision tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
+
+Side effects happen inline as decisions crystallize — run the `/domain-modeling` skill to keep the domain model current as you go:
+
+- **Naming a deepened module after a concept not in `CONTEXT.md`?** Add the term to `CONTEXT.md`. Create the file lazily if it doesn't exist.
+- **Sharpening a fuzzy term during the conversation?** Update `CONTEXT.md` right there.
+- **User rejects the candidate with a load-bearing reason?** Offer an ADR, framed as: _"Want me to record this as an ADR so future architecture reviews don't re-suggest it?"_ Only offer when the reason would actually be needed by a future explorer to avoid re-suggesting the same thing — skip ephemeral reasons ("not worth it right now") and self-evident ones.
+- **Want to explore alternative interfaces for the deepened module?** Run the `/codebase-design` skill and use its design-it-twice parallel sub-agent pattern.
diff --git a/.agents/skills/improve-codebase-architecture/agents/openai.yaml b/.agents/skills/improve-codebase-architecture/agents/openai.yaml
new file mode 100644
index 0000000..706fdca
--- /dev/null
+++ b/.agents/skills/improve-codebase-architecture/agents/openai.yaml
@@ -0,0 +1,5 @@
+interface:
+ display_name: "Improve Codebase Architecture"
+ short_description: "Find and grill architecture improvements"
+policy:
+ allow_implicit_invocation: false
diff --git a/.agents/skills/prototype/LOGIC.md b/.agents/skills/prototype/LOGIC.md
new file mode 100644
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+++ b/.agents/skills/prototype/LOGIC.md
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+# Logic Prototype
+
+A single, self-contained HTML file — a **shareable demo** — that lets anyone drive a state model by clicking buttons. Use this when the question is about **business logic, state transitions, or data shape** — the kind of thing that looks reasonable on paper but only feels wrong once you push it through real cases.
+
+Because it's one file with nothing to install, you can hand it to a non-developer — a designer, a PM, a domain expert — and let them feel the model for themselves. So it speaks their language, not the code's.
+
+## When this is the right shape
+
+- "I'm not sure if this state machine handles the edge case where X then Y."
+- "Does this data model actually let me represent the case where..."
+- "I want to feel out what the API should look like before writing it."
+- Anything where someone wants to **press buttons and watch state change**.
+
+If the question is "what should this look like" — wrong branch. Use [UI.md](UI.md).
+
+## Process
+
+### 1. State the question
+
+Before writing code, write down what state model and what question you're prototyping. One paragraph, at the top of the demo (in a visible intro, not just a comment). A logic prototype that answers the wrong question is pure waste — make the question explicit so it can be checked later, whether the user is watching now or returning to it AFK.
+
+### 2. Isolate the logic in a portable module
+
+Put the actual logic — the bit that's answering the question — in a single `