close Safety Rules #1 Auto inj safety rules #9

This commit is contained in:
nessar committed 2022-12-25 16:57:55 +01:00
1 parent 81ea3d81a1
commit cb21005611
1 file changed
+187 -10
+187 -10
View File
@@ -1,13 +1,22 @@
-- Gist get => pastebin get t4RjeKsw gist
local reactor, monitor
local data = {}
local buttons = {}
local computerTerm = term.current()
local wButtons, wStats, wGraph
local wButtons, wStats, wGraph, wInfos, wRules
local injRate = 0.1
local maxBurnRate
local last_reactor_heatedCoolent
local last_reactor_heatedCoolent, last_reactor_coolant
local auto = false
local state, startAsked, stopAsked
local STATES = {
READY = 1, -- Reactor is off and can be started
RUNNING = 2, -- Reactor is running and all rules are met
ESTOP = 3, -- Reactor is stopped due to rule(s) being violated
UNKNOWN = 4, -- Reactor peripherals are missing
}
local function round(val, decimal)
if (decimal) then
return math.floor((val * 10 ^ decimal) + 0.5) / (10 ^ decimal)
@@ -86,6 +95,7 @@ local function updateButtons()
buttons["+inj"]["color"] = colors.green
buttons["-inj"]["active"] = true
buttons["-inj"]["color"] = colors.red
buttons["auto"]["active"] = true
buttons["auto"]["color"] = colors.orange
if auto then
buttons["+inj"]["active"] = false
@@ -93,6 +103,7 @@ local function updateButtons()
buttons["-inj"]["active"] = false
buttons["-inj"]["color"] = colors.gray
buttons["auto"]["color"] = colors.green
buttons["auto"]["active"] = true
end
if data.reactor_burn_rate == 0 then
buttons["-inj"]["active"] = false
@@ -101,7 +112,16 @@ local function updateButtons()
buttons["+inj"]["active"] = false
buttons["+inj"]["color"] = colors.gray
end
if data.reactor_on then
if state == STATES.ESTOP then
buttons["startstop"]["title"] = "RESET"
buttons["startstop"]["color"] = colors.yellow
buttons["+inj"]["active"] = false
buttons["+inj"]["color"] = colors.gray
buttons["-inj"]["active"] = false
buttons["-inj"]["color"] = colors.gray
buttons["auto"]["active"] = false
buttons["auto"]["color"] = colors.gray
elseif data.reactor_on then
buttons["startstop"]["title"] = "S.C.R.A.M."
buttons["startstop"]["color"] = colors.red
else
@@ -159,13 +179,16 @@ local function autoInj()
if auto and data.reactor_on then
update_data()
last_reactor_heatedCoolent = last_reactor_heatedCoolent or data.reactor_heatedCoolent
if data.reactor_heatedCoolent == 0 then
last_reactor_coolant = last_reactor_coolant or data.reactor_coolant
if (data.reactor_heatedCoolent == 0) and (data.reactor_coolant > 0.9) then
addInj()
elseif data.reactor_heatedCoolent > last_reactor_heatedCoolent then
elseif (data.reactor_heatedCoolent > last_reactor_heatedCoolent) or (data.reactor_coolant < last_reactor_coolant) then
delInj()
last_reactor_heatedCoolent = data.reactor_heatedCoolent
last_reactor_coolant = data.reactor_coolant
else
last_reactor_heatedCoolent = data.reactor_heatedCoolent
last_reactor_coolant = data.reactor_coolant
end
end
sleep(1)
@@ -173,10 +196,12 @@ local function autoInj()
end
local function startStop()
if data.reactor_on then
reactor.scram()
if state == STATES.ESTOP then
state = STATES.READY
elseif data.reactor_on then
stopAsked = true
else
reactor.activate()
startAsked = true
end
end
@@ -268,7 +293,7 @@ local function drawGraphs()
local nbGraph = 6
local hGraph = round(h / (nbGraph + 3)) - 1
local spaceBetween = round(hGraph / (nbGraph - 1)) + 2
drawGraph("DAMAGE", 1, 1, w, hGraph, data.reactor_damage, colors.gray, colors.red)
drawGraph("DAMAGE", 1, 1, w, hGraph, data.reactor_damage / 100, colors.gray, colors.red)
drawGraph("INJ-RATE", 1, 1 + (hGraph + spaceBetween), w, hGraph, data.reactor_burn_rate / data.reactor_max_burn_rate,
colors.gray, colors.pink)
drawGraph("COOLANT", 1, 1 + (hGraph + spaceBetween) * 2, w, hGraph, data.reactor_coolant, colors.gray, colors.blue)
@@ -289,11 +314,163 @@ local function drawAll()
end
end
local rules = {}
local function add_rule(name, fn)
table.insert(rules, function()
local ok, rule_met, value = pcall(fn)
if ok then
return rule_met, string.format("%s (%s)", name, value)
else
return false, name
end
end)
end
add_rule("REACTOR TEMPERATURE <= 745K", function()
local value = string.format("%3dK", math.ceil(data.reactor_temp))
return data.reactor_temp <= 745, value
end)
add_rule("REACTOR DAMAGE <= 10%", function()
local value = string.format("%3d%%", math.ceil(data.reactor_damage))
return data.reactor_damage / 100 <= 0.10, value
end)
add_rule("REACTOR COOLANT LEVEL >= 80%", function()
local value = string.format("%3d%%", math.floor(data.reactor_coolant * 100))
return data.reactor_coolant >= 0.80, value
end)
add_rule("REACTOR HCOOLANT LEVEL<= 95%", function()
local value = string.format("%3d%%", math.floor(data.reactor_heatedCoolent * 100))
return data.reactor_heatedCoolent <= 0.95, value
end)
add_rule("REACTOR WASTE LEVEL <= 90%", function()
local value = string.format("%3d%%", math.ceil(data.reactor_waste * 100))
return data.reactor_waste <= 0.90, value
end)
local function all_rules_met()
for i, rule in ipairs(rules) do
if not rule() then
return false
end
end
-- Allow manual emergency stop with SCRAM button
return state ~= STATES.RUNNING or data.reactor_on
end
local function update_info()
local prev_term = term.redirect(wInfos)
term.clear()
term.setCursorPos(1, 1)
if state == STATES.UNKNOWN then
colored("ERROR RETRIEVING DATA", colors.red)
return
end
colored("REACTOR: ")
colored(data.reactor_on and "ON " or "OFF", data.reactor_on and colors.green or colors.red)
colored(" R. LIMIT: ")
colored(string.format("%4.1f", data.reactor_burn_rate), colors.blue)
colored("/", colors.lightGray)
colored(string.format("%4.1f", data.reactor_max_burn_rate), colors.blue)
term.setCursorPos(1, 3)
colored("STATUS: ")
if state == STATES.READY then
colored("READY, press TURN ON to start", colors.blue)
elseif state == STATES.RUNNING then
colored("RUNNING, press S.C.R.A.M. to stop", colors.green)
elseif state == STATES.ESTOP and not all_rules_met() then
colored("EMERGENCY STOP, safety rules violated", colors.red)
elseif state == STATES.ESTOP then
colored("EMERGENCY STOP, press RESET", colors.red)
end -- STATES.UNKNOWN cases handled above
term.redirect(prev_term)
end
local estop_reasons = {}
local function update_rules()
local prev_term = term.redirect(wRules)
term.clear()
if state ~= STATES.ESTOP then
estop_reasons = {}
end
for i, rule in ipairs(rules) do
local ok, text = rule()
term.setCursorPos(1, i)
if ok and not estop_reasons[i] then
colored("[ OK ] ", colors.green)
colored(text, colors.lightGray)
else
colored("[ FAIL ] ", colors.red)
colored(text, colors.red)
estop_reasons[i] = true
end
end
term.redirect(prev_term)
end
local function updateSafetyLoop()
while true do
if data.reactor_on == nil then
-- Reactor is not connected
state = STATES.UNKNOWN
elseif not state then
-- Program just started, get current state from lever
state = STATES.READY
elseif (state == STATES.READY and startAsked) or (state == STATES.READY and reactor.getStatus()) then
-- READY -> RUNNING
state = STATES.RUNNING
-- Activate reactor
pcall(reactor.activate)
startAsked = false
data.reactor_on = true
elseif (state == STATES.RUNNING and stopAsked) or (state == STATES.RUNNING and not reactor.getStatus()) then
-- RUNNING -> READY
state = STATES.READY
pcall(reactor.scram)
stopAsked = false
data.reactor_on = false
end
-- Always enter ESTOP if safety rules are not met
if state ~= STATES.UNKNOWN and not all_rules_met() then
state = STATES.ESTOP
end
-- SCRAM reactor if not running
if state ~= STATES.RUNNING and reactor then
pcall(reactor.scram)
end
-- Update info and rules windows
pcall(update_info)
pcall(update_rules)
sleep(1)
end
end
local function main()
getPeripherals()
term.clear()
local width = term.getSize()
monitor.setTextScale(0.5)
local w, h = monitor.getSize()
update_data()
wInfos = makeSection("INFORMATION", 2, 2, width - 2, 7, computerTerm)
wRules = makeSection("SAFETY RULES", 2, 10, width - 2, 9, computerTerm)
wStats = makeSection("Infos", 1, 1, round(w / 3) - 1, round(h / 2) - 1, monitor)
wButtons = makeSection("Buttons", 1, round(h / 2) + 1, round(w / 3) - 1, round(h / 2), monitor)
wGraph = makeSection("Graphics", round(w / 3) + 1, 1, round(w / 3 * 2), h, monitor)
@@ -305,7 +482,7 @@ local function main()
setButton("-inj", "- Inj", delInj, 1, 1 + hButton + spaceBetween, w, hButton, colors.gray, colors.white)
setButton("auto", "Auto Inj", toggleAuto, 1, 1 + (spaceBetween + hButton) * 2, w, hButton, colors.gray, colors.white)
setButton("startstop", "Start", startStop, 1, 1 + (spaceBetween + hButton) * 3, w, hButton, colors.green, colors.white)
parallel.waitForAny(autoInj, clickEvent, drawAll)
parallel.waitForAny(autoInj, clickEvent, drawAll, updateSafetyLoop)
end
main()