légère modif du model
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1 parent
c60b2a3f67
commit
0ff18f38d6
1 file changed
+24
-3
@@ -11,7 +11,14 @@
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/* **************************************************************** */
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struct Env_t {
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/* PUT YOUR VARIABLES HERE */
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SDL_Texture* but_new_game_up;
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SDL_Texture* but_new_game_down;
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SDL_Texture* but_undo_up;
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SDL_Texture* but_undo_down;
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SDL_Texture* but_redo_up;
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SDL_Texture* but_redo_down;
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SDL_Texture* but_solve_up;
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SDL_Texture* but_solve_down;
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};
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/* **************************************************************** */
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@@ -36,9 +43,23 @@ bool process(SDL_Window* win, SDL_Renderer* ren, Env* env, SDL_Event* e) {
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SDL_GetWindowSize(win, &w, &h);
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if (e->type == SDL_QUIT) {
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return true;
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}
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return true;
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}
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#ifdef _ANDROID_
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#else
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else if (e->type == SDL_WINDOWEVENT){
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init(win, ren , w, h/*(w, h) a changer*/);
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}
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else if (e->type == SDL_SDL_MOUSEMOTION){
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SDL_Point mouse;
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SDL_GetMouseState(&mouse.x, &mouse.y);
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}
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else if (e->type == SDL_MOUSEBUTTONDOWN){
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}
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#endif
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return false;
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}
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