Merge branch 'main' of gitlab.emi.u-bordeaux.fr:pt2/teams-s4/tm07/lightup-07c

This commit is contained in:
Mohamed Fatih committed 2022-03-13 11:36:41 +01:00
commit 19cd26cd19
1 file changed
+24 -20
+24 -20
View File
@@ -9,42 +9,46 @@ enable_testing()
set(MEMORYCHECK_COMMAND_OPTIONS "--error-exitcode=1 --leak-check=full")
include(CTest)
## use pkgconfig to solve SDL2 dependencies (Linux only)
include(FindPkgConfig) # pkg-config --list-all | grep -i sdl2
pkg_search_module(SDL2 REQUIRED sdl2)
pkg_search_module(SDL2_IMG REQUIRED SDL2_image)
pkg_search_module(SDL2_TTF REQUIRED SDL2_ttf)
set(SDL2_ALL_LIBS ${SDL2_LIBRARIES} ${SDL2_IMG_LIBRARIES} ${SDL2_TTF_LIBRARIES})
set(SDL2_ALL_INC ${SDL2_INCLUDE_DIRS} ${SDL2_IMG_INCLUDE_DIRS} ${SDL2_TTF_INCLUDE_DIRS})
## use a CMake3 package to solve SDL2 dependencies
# find_package(SDL2 REQUIRED)
# set(SDL2_ALL_INC ${SDL2_INCLUDE_DIRS})
# set(SDL2_ALL_LIBS ${SDL2_LIBRARIES} -lSDL2_ttf -lSDL2_image) # add extra SDL2 libraries
message(STATUS "SDL2 include dir: ${SDL2_ALL_INC}")
message(STATUS "SDL2 all libraries: ${SDL2_ALL_LIBS}")
#positionne la variable
set(CMAKE_C_FLAGS "-std=c99 -Wall")
set(CMAKE_C_FLAGS_DEBUG "-g --coverage -pthread -Wextra -Wunused-parameter -Wpedantic -Werror") # use CMake option: -DCMAKE_BUILD_TYPE=DEBUG
set(CMAKE_C_FLAGS_RELEASE "-O3 -DNDEBUG") # use CMake option: -DCMAKE_BUILD_TYPE=RELEASE
## use a CMake3 package to solve SDL2 dependencies
find_package(SDL2 REQUIRED)
set(SDL2_ALL_INC ${SDL2_INCLUDE_DIRS})
set(SDL2_ALL_LIBS ${SDL2_LIBRARIES} -lSDL2_ttf -lSDL2_image) # add extra SDL2 libraries
## print this
message(STATUS "SDL2 include dir: ${SDL2_ALL_INC}")
message(STATUS "SDL2 all libraries: ${SDL2_ALL_LIBS}")
############################# SRC #############################
# game_text
add_executable(game_text game_text.c)
target_link_libraries(game_text game)
# game tests
# game_tests
add_executable(game_test game_test.c)
target_link_libraries(game_test game)
# game solve
# game_solve
add_executable(game_solve game_solve.c)
target_link_libraries(game_solve game)
# game model
# game_sdl
include_directories(${SDL2_ALL_INC})
add_executable(model model.c)
target_link_libraries(model game ${SDL2_ALL_LIBS} m)
## copy useful data files in build dir for the SDL
foreach(file "black.png")
file(COPY ${file} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
endforeach(file)
add_executable(game_sdl main.c model.c)
target_link_libraries(game_sdl game ${SDL2_ALL_LIBS} m)
# libgame
add_library (game game.c game_aux.c game_ext.c game_private.c history.c game_tools.c game_examples.c)
@@ -119,4 +123,4 @@ add_test(test_vcarmona_game_nb_solutions_v3 ./game_test game_nb_solutions)
# add_test(test_history_last ./history_test history_last)
# add_test(test_history_first ./history_test history_first)
# add_test(test_history_append ./history_test history_append)
# add_test(test_history_copy ./history_test history_copy)
# add_test(test_history_copy ./history_test history_copy)