game_private to not change others .h
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@@ -1,7 +1,8 @@
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{
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"files.associations": {
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"game_ext.h": "c",
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"game.h": "c"
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"game.h": "c",
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"game_private.h": "c"
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},
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"editor.formatOnSave": true,
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"C_Cpp.clang_format_path": "/usr/bin/clang-format"
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