game_private to not change others .h
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@@ -2,6 +2,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "game_ext.h"
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#include "game_private.h"
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int max(int a, int b) {
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if (a > b)
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@@ -50,7 +51,6 @@ game game_new_empty(void) {
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g->hist = history_insert_first(g->hist, F_ERROR, 0, 0);
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return g;
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}
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// TODO
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game game_copy(cgame g1) {
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game g2 = game_new_empty_ext(g1->height, g1->width, g1->wrapping);
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for (int i = 0; i < g2->height; i++) {
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