add tests v1 and tests v2

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nessar committed 2022-02-11 17:23:05 +01:00
1 parent a40d30e095
commit 467e0274d6
2 files changed
+48 -38

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+13 -3
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@@ -17,12 +17,22 @@ build-job: # This job runs in the build stage, which runs first.
paths:
- build/
make-test: # This job runs in the test stage.
test-v1-job: # This job runs in the test stage.
allow_failure: false
tags:
- shell
stage: test # It only starts when the job in the build stage completes successfully.
script:
- cd build
- echo "Running tests..."
- make test
- echo "Running tests V1..."
- ctest -R v1
test-v2-job: # This job runs in the test stage.
allow_failure: false
tags:
- shell
stage: test # It only starts when the job in the build stage completes successfully.
script:
- cd build
- echo "Running tests V2..."
- ctest -R v2
+35 -35
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@@ -8,7 +8,7 @@ project (game_text)
include(CTest)
#positionne la variable
set(CMAKE_C_FLAGS "-std=c99 -g -Wall -Wextra -Wpedantic -Werror")
set(CMAKE_C_FLAGS "-std=c99 -g -Wall -Wextra -Wpedantic")
#définit le nom du programme ainsi que
#ses sources
@@ -29,44 +29,44 @@ target_link_libraries(game_test_nnunes game)
add_library (game game.c game_aux.c game_ext.c game_private.c history.c game_tools.c game_examples.c)
#Tests THOGUET
add_test(test_thoguet_dummy ./game_test_thoguet dummy)
add_test(test_thoguet_game_new ./game_test_thoguet game_new)
add_test(test_thoguet_game_print ./game_test_thoguet game_print)
add_test(test_thoguet_game_get_square ./game_test_thoguet game_get_square)
add_test(test_thoguet_game_default ./game_test_thoguet game_default)
add_test(test_thoguet_game_default_solution ./game_test_thoguet game_default_solution)
add_test(test_thoguet_game_restart ./game_test_thoguet game_restart)
add_test(test_thoguet_game_is_over ./game_test_thoguet game_is_over)
add_test(test_thoguet_game_update_flags ./game_test_thoguet game_update_flags)
add_test(test_thoguet_game_play_move ./game_test_thoguet game_play_move)
add_test(test_thoguet_game_check_move ./game_test_thoguet game_check_move)
add_test(test_thoguet_game_new_empty_ext ./game_test_thoguet game_new_empty_ext)
add_test(test_thoguet_game_new_ext ./game_test_thoguet game_new_ext)
add_test(test_thoguet_dummy_v1 ./game_test_thoguet dummy)
add_test(test_thoguet_game_new_v1 ./game_test_thoguet game_new)
add_test(test_thoguet_game_print_v2 ./game_test_thoguet game_print)
add_test(test_thoguet_game_get_square_v2 ./game_test_thoguet game_get_square)
add_test(test_thoguet_game_default_v1 ./game_test_thoguet game_default)
add_test(test_thoguet_game_default_solution_v1 ./game_test_thoguet game_default_solution)
add_test(test_thoguet_game_restart_v2 ./game_test_thoguet game_restart)
add_test(test_thoguet_game_is_over_v1 ./game_test_thoguet game_is_over)
add_test(test_thoguet_game_update_flags_v2 ./game_test_thoguet game_update_flags)
add_test(test_thoguet_game_play_move_v2 ./game_test_thoguet game_play_move)
add_test(test_thoguet_game_check_move_v2 ./game_test_thoguet game_check_move)
add_test(test_thoguet_game_new_empty_ext_v2 ./game_test_thoguet game_new_empty_ext)
add_test(test_thoguet_game_new_ext_v2 ./game_test_thoguet game_new_ext)
#Tests THPERRIER
add_test(test_thperrier_dummy ./game_test_thperrier dummy)
add_test(test_thperrier_game_copy ./game_test_thperrier game_copy)
add_test(test_thperrier_game_new_empty ./game_test_thperrier game_new_empty)
add_test(test_thperrier_game_equal ./game_test_thperrier game_equal)
add_test(test_thperrier_game_delete ./game_test_thperrier game_delete)
add_test(test_thperrier_game_is_blank ./game_test_thperrier game_is_blank)
add_test(test_thperrier_game_is_lightbulb ./game_test_thperrier game_is_lightbulb)
add_test(test_thperrier_game_is_black ./game_test_thperrier game_is_black)
add_test(test_thperrier_game_get_black_number ./game_test_thperrier game_get_black_number)
add_test(test_thperrier_game_undo ./game_test_thperrier game_undo)
add_test(test_thperrier_game_redo ./game_test_thperrier game_redo)
add_test(test_thperrier_dummy_v1 ./game_test_thperrier dummy)
add_test(test_thperrier_game_copy_v2 ./game_test_thperrier game_copy)
add_test(test_thperrier_game_new_empty_v1 ./game_test_thperrier game_new_empty)
add_test(test_thperrier_game_equal_v2 ./game_test_thperrier game_equal)
add_test(test_thperrier_game_delete_v2 ./game_test_thperrier game_delete)
add_test(test_thperrier_game_is_blank_v1 ./game_test_thperrier game_is_blank)
add_test(test_thperrier_game_is_lightbulb_v1 ./game_test_thperrier game_is_lightbulb)
add_test(test_thperrier_game_is_black_v1 ./game_test_thperrier game_is_black)
add_test(test_thperrier_game_get_black_number_v1 ./game_test_thperrier game_get_black_number)
add_test(test_thperrier_game_undo_v2 ./game_test_thperrier game_undo)
add_test(test_thperrier_game_redo_v2 ./game_test_thperrier game_redo)
#Tests NNUNES
add_test(test_nnunes_dummy ./game_test_nnunes dummy)
add_test(test_nnunes_game_set_square ./game_test_nnunes game_set_square)
add_test(test_nnunes_game_get_state ./game_test_nnunes game_get_state)
add_test(test_nnunes_game_get_flags ./game_test_nnunes game_get_flags)
add_test(test_nnunes_game_is_marked ./game_test_nnunes game_is_marked)
add_test(test_nnunes_game_is_lighted ./game_test_nnunes game_is_lighted)
add_test(test_nnunes_game_has_error ./game_test_nnunes game_has_error)
add_test(test_nnunes_game_nb_rows ./game_test_nnunes game_nb_rows)
add_test(test_nnunes_game_nb_cols ./game_test_nnunes game_nb_cols)
add_test(test_nnunes_game_is_wrapping ./game_test_nnunes game_is_wrapping)
add_test(test_nnunes_dummy_v1 ./game_test_nnunes dummy)
add_test(test_nnunes_game_set_square_v1 ./game_test_nnunes game_set_square)
add_test(test_nnunes_game_get_state_v1 ./game_test_nnunes game_get_state)
add_test(test_nnunes_game_get_flags_v1 ./game_test_nnunes game_get_flags)
add_test(test_nnunes_game_is_marked_v1 ./game_test_nnunes game_is_marked)
add_test(test_nnunes_game_is_lighted_v1 ./game_test_nnunes game_is_lighted)
add_test(test_nnunes_game_has_error_v2 ./game_test_nnunes game_has_error)
add_test(test_nnunes_game_nb_rows_v2 ./game_test_nnunes game_nb_rows)
add_test(test_nnunes_game_nb_cols_v2 ./game_test_nnunes game_nb_cols)
add_test(test_nnunes_game_is_wrapping_v2 ./game_test_nnunes game_is_wrapping)
#Tests HISTORY
# add_test(test_history_history_alloc ./history_test history_alloc)