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Theophyl Hoguet committed 2021-11-11 20:35:05 +01:00
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Projet Techno
## Tests
- [X] game game_new(square *squares)
- @thoguet
- [X] game game_new_empty(void)
- @thperrier
- [X] game game_copy(cgame g)
- @thperrier
- [ ] bool game_equal(cgame g1, cgame g2)
- @thperrier
- [ ] void game_delete(game g)
- @thperrier
- [ ] void game_set_square(game g, uint i, uint j, square s)
- @nnunes
- [X] square game_get_square(cgame g, uint i, uint j)
- @thoguet
- [ ] square game_get_state(cgame g, uint i, uint j)
- @nnunes
- [ ] square game_get_flags(cgame g, uint i, uint j)
- @nnunes
- [ ] bool game_is_blank(cgame g, uint i, uint j)
- @thperrier
- [ ] bool game_is_lightbulb(cgame g, uint i, uint j)
- @thperrier
- [ ] bool game_is_black(cgame g, uint i, uint j)
- @thperrier
- [ ] int game_get_black_number(cgame g, uint i, uint j)
- @thperrier
- [ ] bool game_is_marked(cgame g, uint i, uint j)
- @nnunes
- [ ] bool game_is_lighted(cgame g, uint i, uint j)
- @nnunes
- [ ] bool game_has_error(cgame g, uint i, uint j)
- @nnunes
- [ ] bool game_check_move(cgame g, uint i, uint j, square s)
- @nnunes
- [ ] void game_play_move(game g, uint i, uint j, square s)
- @nnunes
- [ ] void game_update_flags(game g)
- @thoguet -> pas fait
- [ ] bool game_is_over(cgame g)
- @thoguet
- [X] void game_restart(game g)
- @thoguet
- [X] void game_print(cgame g)
- @thoguet
- [X] game game_default(void)
- @thoguet
- [X] game game_default_solution(void)
- @thoguet
| Test | Assigned to | Finished |
|----------------|---------------|:-----------:|
| game_new | @thoguet |<ul><li>[x] </li></ul> |
| game_new_empty | @thoguet |<ul><li>[x] </li></ul> |
| game_copy | @thperrier |<ul><li>[x] </li></ul> |
| game_equal | @thoguet |<ul><li>[ ] </li></ul> |
| game_delete | @thperrier |<ul><li>[ ] </li></ul> |
| game_set_square | @nnunes |<ul><li>[ ] </li></ul> |
| game_get_square | @thoguet |<ul><li>[x] </li></ul> |
| game_get_state | @nnunes |<ul><li>[ ] </li></ul> |
| game_get_flags | @nnunes |<ul><li>[ ] </li></ul> |
| game_is_blank | @thperrier |<ul><li>[ ] </li></ul> |
| game_is_lightbulb | @thperrier |<ul><li>[ ] </li></ul> |
| game_is_black | @thperrier |<ul><li>[ ] </li></ul> |
| game_get_black_number | @thperrier |<ul><li>[ ] </li></ul> |
| game_is_marked | @nnunes |<ul><li>[ ] </li></ul> |
| game_is_lighted | @nnunes |<ul><li>[ ] </li></ul> |
| game_has_error | @nnunes |<ul><li>[ ] </li></ul> |
| game_check_move | @nnunes |<ul><li>[ ] </li></ul> |
| game_play_move | @nnunes |<ul><li>[ ] </li></ul> |
| game_update_flags | @thoguet |<ul><li>[ ] </li></ul> |
| game_is_over | @thoguet |<ul><li>[ ] </li></ul> |
| game_restart | @thoguet |<ul><li>[X] </li></ul> |
| game_print | @thoguet |<ul><li>[X] </li></ul> |
| game_default | @thoguet |<ul><li>[X] </li></ul> |
| game_default_solution | @thoguet |<ul><li>[X] </li></ul> |