update game exemples other squares
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@@ -44,12 +44,12 @@ square solution_squares[] = {
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square other_squares[] = {
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LIGHTEDBULBERR, F_LIGHTED, S_BLACK1, S_BLANK, S_BLANK, S_BLANK, S_BLANK, /* row 0 */
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F_LIGHTED, S_BLANK, S_BLACK2, S_BLANK, S_BLANK, S_BLANK, S_BLANK, /* row 1 */
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F_LIGHTED, S_BLANK, S_BLACK2, S_BLANK, S_BLACK3, S_BLANK, S_BLANK, /* row 1 */
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F_LIGHTED, S_BLANK, S_BLANK, S_BLANK, S_BLANK, S_BLACKU, BLACK2ERR, /* row 2 */
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LIGHTEDBULBERR, F_LIGHTED, F_LIGHTED, F_LIGHTED, F_LIGHTED, F_LIGHTED, F_LIGHTED, /* row 3 */
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S_BLACK1, S_BLACKU, S_BLANK, S_BLANK, S_BLANK, S_BLANK, S_BLANK, /* row 4 */
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S_BLANK, S_BLANK, S_BLANK, S_BLANK, S_BLACK2, S_BLANK, S_BLANK, /* row 5 */
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S_BLANK, S_BLANK, S_BLANK, S_BLANK, S_BLACKU, S_BLANK, S_MARK, /* row 6 */
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S_BLANK, S_BLANK, S_BLACK4, S_BLANK, S_BLACK2, S_BLANK, S_BLANK, /* row 5 */
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S_BLACK0, S_BLANK, S_BLANK, S_BLANK, S_BLACKU, S_BLANK, S_MARK, /* row 6 */
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};
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/* ************************************************************************** */
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