31 lines
472 B
C
31 lines
472 B
C
#include "game_ext.h"
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#include <stdio.h>
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#include <stdlib.h>
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game game_new_ext(uint nb_rows, uint nb_cols, square* squares, bool wrapping) {
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game g = (game)malloc(sizeof(struct game_s));
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}
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game game_new_empty_ext(uint nb_rows, uint nb_cols, bool wrapping) {
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return;
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}
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uint game_nb_rows(cgame g) {
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return;
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}
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uint game_nb_cols(cgame g) {
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return;
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}
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bool game_is_wrapping(cgame g) {
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return;
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}
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void game_undo(game g) {
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return;
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}
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void game_redo(game g) {
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return;
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} |