Add writing-for-agents skill documentation and related files

- Created SKILL.md and SKILL-MECHANICS.md for writing agent skills.
- Added openai.yaml for agent interface configuration.
- Introduced AGENTS.md for agent skills overview.
- Established CONTEXT.md for personal leave planning terminology.
- Documented ordered heuristic optimization in ADRs.
- Defined personal client-side planner limitations in ADRs.
- Created domain documentation for engineering skills.
- Added issue tracker guidelines for GitLab.
- Mapped triage labels for issue tracking.
- Initialized skills-lock.json to manage skill dependencies.
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# MISSION.md Format
`MISSION.md` lives at the workspace root. It captures the _reason_ the user is learning this topic. Every teaching decision — what to teach next, which resources to surface, which exercises to design — should trace back to this document.
## Template
```md
# Mission: {Topic}
## Why
{1-3 sentences. The concrete real-world goal the user is chasing. What changes in their life or work when they have this skill? Avoid abstract framings like "to understand X" — push for the underlying outcome.}
## Success looks like
- {A specific, observable thing the user will be able to do}
- {Another specific thing}
- {…}
## Constraints
- {Time, budget, prior commitments, learning preferences, anything that bounds the approach}
## Out of scope
- {Adjacent topics the user explicitly does not want to chase right now — protects the zone of proximal development}
```
## Rules
- **One mission per workspace.** If the user wants to learn two unrelated things, that is two workspaces.
- **Concrete over abstract.** "Run a half marathon by October" beats "get fitter." "Ship a Rust CLI to my team" beats "learn Rust."
- **Push back on vagueness.** If the user cannot articulate why, interview them before writing anything. A bad mission is worse than no mission.
- **Revise when reality shifts.** Missions change. When the user's goal moves, update this file — don't leave a stale mission steering future sessions.
- **Keep it short.** If `MISSION.md` runs past a screen, it has stopped being a compass and started being a plan.