clang de mort

This commit is contained in:
valentin carmona committed 2022-03-10 16:27:05 +01:00
1 parent 2a4f53984c
commit 47ae303ec1
2 files changed
+41 -27

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+15 -15
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@@ -11,42 +11,42 @@
/* **************************************************************** */
struct Env_t {
/* PUT YOUR VARIABLES HERE */
/* PUT YOUR VARIABLES HERE */
};
/* **************************************************************** */
Env *init(SDL_Window *win, SDL_Renderer *ren, int argc, char *argv[]) {
Env *env = malloc(sizeof(struct Env_t));
Env* init(SDL_Window* win, SDL_Renderer* ren, int argc, char* argv[]) {
Env* env = malloc(sizeof(struct Env_t));
/* PUT YOUR CODE HERE TO INIT TEXTURES, ... */
/* PUT YOUR CODE HERE TO INIT TEXTURES, ... */
return env;
return env;
}
/* **************************************************************** */
void render(SDL_Window *win, SDL_Renderer *ren, Env *env) { /* PUT YOUR CODE HERE TO RENDER TEXTURES, ... */
void render(SDL_Window* win, SDL_Renderer* ren, Env* env) { /* PUT YOUR CODE HERE TO RENDER TEXTURES, ... */
}
/* **************************************************************** */
bool process(SDL_Window *win, SDL_Renderer *ren, Env *env, SDL_Event *e) {
if (e->type == SDL_QUIT) {
return true;
}
bool process(SDL_Window* win, SDL_Renderer* ren, Env* env, SDL_Event* e) {
if (e->type == SDL_QUIT) {
return true;
}
/* PUT YOUR CODE HERE TO PROCESS EVENTS */
/* PUT YOUR CODE HERE TO PROCESS EVENTS */
return false;
return false;
}
/* **************************************************************** */
void clean(SDL_Window *win, SDL_Renderer *ren, Env *env) {
/* PUT YOUR CODE HERE TO CLEAN MEMORY */
void clean(SDL_Window* win, SDL_Renderer* ren, Env* env) {
/* PUT YOUR CODE HERE TO CLEAN MEMORY */
free(env);
free(env);
}
/* **************************************************************** */